Name: Vagrant

Tier 1 Strong Glaive who Rages

Background Connection: He trained in an isolated monastery far away. The monks think of him as a brother, but he's a stranger to all others.
Background Origin: His power is the result of intense training in a preternatural martial art.

Strong: Vagrant has the strength of ten men, easily.

Rage: Vagrant can enter a ferocious battle trance.
Focus Connection: Vagrant feels especially protective of [Insert Name Here].

Might Speed Intellect
Current 18 13 10
Max 18 13 10
Edge 2 1 0
Effort 1
Cypher Use 2

Practiced with all weapons - Can use all weapons without penalty.
Practiced in armor - Can wear all armor and reduces penalties by 2.
Physical skills - Trained in jumping, climbing, breaking inanimate objects, and swimming.

Fighting Moves

No need for weapons: Unarmed attacks deal damage as a medium weapon. Enabler.

Bash (1 Might Point): This is a pummeling melee attack. His attack inflicts 1 less point of damage than normal, but dazes his target for one round, during which time the difficulty of all tasks it performs is modified by one step to its detriment.

Frenzy (1 Int. Point): At-will enter a state of frenzy. While in this state, he can’t use Intellect points, but he gains +1 to his Might Edge and his Speed Edge. This effect lasts until dismissed, but it ends if no combat is taking place within range of his senses. Enabler.


Beastskin Armor
1 Crank Crossbow with 12 Ammo
1 Maul
1 Heavy Gauntlet (Shield)
Explorer's Pack

Yet to be assigned

Yet to be assigned

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