The Griffon

Sidekick, 21*5 = 105 PP+4 drawback PP

Ability Scores

Str Dex Con Int Wis Cha
Score 20 18 16 10 10 10
Bonus +5 +4 +3 0 0 0

9 PP

Saves and Combat

Toughness Fortitude Reflex Will
+3/+8 +8 +6 +2

9 PP

Attack bonus: +4
Defense bonus +2
Grapple: +14
Knockback Resist -8
16 PP


Move-by attack


Pact Partner Communication:

Communication (4)
Descriptors: Old Magic
1 mile magical mental communication, does not give any information beyond the ability to talk including the presence of other pact partners nearby.
Flaw: Limited; Only fellow Pact Partners can hear.

Both members of the pact may talk to each other or other pact partners with a form of telepathy, however it generally requires knowledge of the persons existence to talk with them.
1/r - 1/r = 2pp

Fire breath

Blast (7)
Descriptors: Magic, Fire
Range 70 ft, DC 22, Alternate Powers: Blast (5), Power Feats: Accurate 2 (+4), Innate.
The griffon can breathe fire, spitting projectiles up to 70 feet away. Its total attack bonus is +8, and the save DC for the damage is 22.
18 PP

Alternate power

Blast (5)
Descriptors: Magic, Fire
Range: 50 ft cone, DC 20, Power Feats: Innate, Extras: Area, Cone.
An alternate power of the above blast. The griffon may instead breathe a 50 foot cone of fire, with a damage save DC of 20. Reflex save for damage DC 17.
16 PP


Flight (4)
Speed: 100 mph, 880 ft/round. Power feats: Innate.
The griffon has wings. It can fly at up to 100 miles per hour.
9 PP

Large Size

Growth (5)
+10 STR, +5 CON, +1 Size Category. Power Feats: Innate, Flaw: Permanent.
Basically, the Griffon's a large creature. Use your judgment for overall size, but it can be ridden just fine.
16 PP

Natural armor

+5 Toughness Save. Power feats: Innate.
A naturally thick hide. Total toughness save of +8.
6 PP

Claw/Beak attack

Strike (3)
DC 23. Power Feats: Mighty, Innate, Accurate 2 (+4)
The griffon attacks with its sharp talons or beak. This is a melee attack with a total attack bonus of +8 and a damage save DC of 23.
7 PP

Wind Blast

Trip (7)
Range: 40 ft. cone, Power Feats: Innate. Extras: Knockback 4, Area, Cone 4.
Using its wings, the griffon creates a power gust of wind which can bowl over foes in a 40 foot cone in front of it. They make a Strength or dexterity check (whichever would be better for them) to resist a trip attempt, and suffer knockback as if this were a +4 damage attack.
16 PP


Life connection:
For as long as the pact is in place, both partners feel a bit of each others pain, but it isn't physical, however should either partner die then the other instantly dies of much the same wounds with no save allowed. Certain creatures may not be hindered by this death, but unless they can also revive the dead, they cannot restore their partner.
Uncommon occurrence, Major intensity: 4pp.

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