Felly Mathsheet

Felly

PL 10

ATTRIBUTES

STR 12 +1 -2
DEX 12 +1 -2
CON 12 +1 -2
WIS 10 0 -0
INT 10 0 -0
CHR 14 +2 -4

-10,0

COMBAT

ATK +4 -8
DEF +5 -10

-18,28

SAVES

Tuff +0 -0
Relf +3 -3
fort +3 -3
will +7 -7

-13,42

SKILLS

Acrobatics[8]
Bluff[6]
Concentration[10]
Diplomancy[8]
Gaterh information[4]
Intimidate[6]
Knowledge(arcane)[10]
Knowledge(politics)[6]
Notice[6]
Sense motive[6]
70/4=17

17,59

FEAT

All out attack
Attractive
Attack Focus(Ranged)[5]
Benefit
-social status(Military 'Royalty')
Dodge focus [1]
Well informed
Ritualist
Defensive Strike

12,71;

POWERS

Blast 2/r+3 [11] -25
-Claymore
-Grand Blast
-Fire storm
blast
autofire

Deflect 1+2-1/r[8] -16
1/r Energy
Extra +2 Action (free)
Flaw -1 Limited: dodge bonus against target

Flight 2/r-1[3] -6

Force field 1/r[11] -11

Magic 2/r+1 [4] -9
nullify
+0 nullify field
Flaw Actions

AP
-extradimensional ward
Flaw action

Weapon summoning 2+1-1/r+5 [3] -12
Extra effect others
Limited dismissal
Strike [5]
Power feat Mighty

power feat Dynamic

Power feat alternate power
Power feat Dynamic

Pircing
Extended range

Power feat Alternate power
Power feat dynamic
Drain toughness
Linked strike
Extra effects objects
Flaw Action

Super sense 2/r [1] -2
Magical awareness

-80,151

Drawbacks

Weakness

Vulnerability cold
+0 uncomon
+1 Minor +1 DC

+1, 150;

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