Exalted Silver Tongued Sentinel

Appearance

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Background and other things

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Character Sheet

Silver-Tongued Sentinel

Caste: Eclipse Concept: just magistrate
Totemic Anima: A warding golden robe, reminscent of interlocking shields
Inspirations: Phoenix Wright, Sam Vimes, etc
Age: 37 Sex: Male Skin: Tanned Hair: Black Eyes: Brown

Essence

Rating
Personal 13 13
Peripheral 33 33
Committed 0

Attributes

Strength ●●
Dexterity ●●●
Stamina ●●
Charisma ●●●●●
Manipulation ●●●●
Appearance ●●●
Perception ●●
Intelligence ●●●●
Wits ●●●

Abilities

Dawn
Archery
Brawl
Melee ●●●
Thrown
War
Zenith
Integrity ●●●
Performance
Presence ●●●●●
Resistance
Survival
Night
Athletics
Awareness ●●
Dodge ●●
Larceny
Stealth
Twilight
Craft
Investigation ●●
Lore
Medicine
Occult

Eclipse
Bureaucracy ●●●●
Linguistics ●●●
Ride ●●
Sail
Socialize ●●●●
Martial Arts
None
Crafts
None
Specialties
Bureaucracy Criminal Law
Socialize Polite Objection
Investigation Crimes

Anima

5+m Peripheral to advance Banner
Dim Default
Glowing Caste Mark shines; -3 Stealth/Disguise
Burning Blazing Anima; Stealth Impossible
Bonfire Totemic Displays; Illuminate short range; Visible for miles; Stealth Impossible
  • Know the exact time of day (1m)
  • Display Caste Mark indefinitely (1m)
  • Caste-specific stuff goes here

Willpower

●●●●● ●●○○○
□□□□□ □□■■■

Intimacies

Defining (+4/-3)

  • Justice-"the law is the foundation of society. A strong foundation supports everyone equally."

Major (+3/-2)

  • fae raiders (loathing)
  • the empress (duty)
  • the people (duty)(this is an important distinction)

Minor (+2/-1)

  • his circle (loyalty)
  • musicians (esp. wrt cultural heritage) (respect)

Great Curse

Nothing gets to silver like people suffering harassment or unjust punishment. When it gets to be too much for him, he has to make it right personally (compassionate martyrdom).
□□□□□ □□□□□

Merits

2 Languages
1 Resources
2 Backing (Dreaming Seas)
2 Influence (Magistrate)
3 Artifact (The Gavel)

Flaws

None listed.

Combat

Join Battle: 5/+3 Rush: 4 Disengage: 5
Weapon Type Accuracy
( W / D )
Damage /
Overwhelm
Parry Tags
Unarmed L 7 3 9B 1 2 Brawl, Natural
Light Melee L 10 6 9? 1 3 Melee, ?
Medium Melee M 8 6 11? 1 4 Melee, ?
Heavy Melee H 6 6 13? 1 2 Melee, ?
Goremaul "The Gavel" H 7 6 16B 5 3 Melee, Smashing
Armor Type Soak Hard Mob
Pen
Evasion Tags
Natural - 2 - - 3
Buff Jacket L +3 0 0 3 None
Total - 5 - - 3

Health Levels and Recovery

Track Recovery
ok : B : L : A Bash Lethal
-0 ok 1 hr 1 day
-1 ok 12 hrs 2 days
-1 ok
-2 ok 1 day 3 days
-2 ok
-4 ok 2 days 5 days
In ok Storyteller

Social Combat

Influence: 10 Resolve: 3 Guile: 4(5)
Name Dice pool Targets Effect
Read Intentions (Perception+Socialize) Guile Learn what another character wants to achieve, or learn about target's Intimacies
Inspire (Usually Performance) Resolve Inspire an emotion of the user's choice in the target.
Threaten (Presence) Resolve Does not need an intimacy. Intimidate/threaten someone to do what you want or take negative consequences. Target forms a negative intimacy towards you.
Bargain (Presence) Resolve Does not need an intimacy. Convince a target to do what you want by offering a gift, bribe, etc.
Persuade (Presence) Resolve Must be supported by an intimacy. Convinces a target to take a course of action in line with said intimacy.
Instill (Presence) Resolve Change feelings and beliefs of others. Create, strengthen, or weaken intimacies.

Languages

  • Flametongue (native)
  • Riverspeak
  • High Realm

Further Details

MERITS

  • Language: Knowledge of common tongues within their realm befits an official functionary. Silver knows Riverspeak and High Realm.
  • Resources: Silver receives a government stipend as a Magistrate
  • Backing (Dreaming Sea): Silver is a ranking governmental functionary within the Dreaming Sea government
  • Influence (Magistrate): Silver is a respected Magistrate, known as both fair and capable to those of the Dreaming Sea
  • Artifact (The Gavel): The Gavel is an Artifact Goremaul shaped not unlike a judge's gavel of office

SMASHING: The weapon can make smash attacks. Sacrifice one Defense until the character's next turn and cost two Initiative to attempt. If successful, they knock the opponent back one range band, OR knock them prone. Targets may be knocked back into dangerous or deadly threats like lava or steep cliffs.

Charms

Excellent Solar [Ability]
Cost: 1m per die
Mins: [Ability] 1, Essence 1
Type: Supplemental
Keywords: None
Duration: Instant
Solars excel at their chosen fields should they put in the effort.
Adds charm dice; 1 die per 1m.
Silver has an Excellency for: Awareness, Bureaucracy, Dodge, Integrity, Investigation, Linguistics, Melee, Presence, Ride, and Socialize

Experience

Gained Stored Spent
Normal 50 50 0
Solar 18 18 0
  • 0 XP: None
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