Deunan
"I don't even know who I am."
"Um… I'm, I'm sorry. It was my fault… um, may I ask… wh-who are you?"
"Yesterday? Yesterday is gone."
"The book! Where's my book! I need it! I can't… I can't remember!"
"Heh hahaha, I won't even remember this tomorrow…"

A young woman who wants to be a man because she couldn't save the man she loves.
| Name | Alluriel "Deunan" Ishilde | Partner | Unicorn |
|---|---|---|---|
| Age | 24 | Price | Memory |
Abilities
| Abilities | 9 | ||||
|---|---|---|---|---|---|
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
| -1 | +3 | +0 | +0 | +3 | +4 |
| 8 | 16 | 10 | 10 | 16 | 18 |
Sheet
| Combat | 29 | ||
|---|---|---|---|
| Tuff | Fort | Ref | Will |
| +1/ +3 | +2 | +3 | +5 |
| Attack | Defense | Unarmed | Initiative |
| +5 | +7 | -1 | +7 |
| Powers | |||
| Voices of Heaven | DC 21 Mind Control, 80ft Explosion, Corrupts | ||
| Shattered Mind | DC 16 Nausea, 60ft range, Contagious | ||
| Power Chord | DC 17 Will Blast, 20ft range | ||
| Ranger's Gift | Animal Control 7 | ||
| Godshand | DC 8 Reflex Snare, 40ft Cloud, Regenerative, Backlash | ||
| Skills | 24 | ||
| Arcane Lore | +8 | Stealth | +12 |
| Gamble | +8 | Perform | +13 |
| Navigate | +9 | Sleight of Hand | +15 |
| Diplomacy | +10 | Disable Device | +10 |
| Bluff | +11 | Acrobatics | +13 |
| Disguise | +12 | Survival | +9 |
| Concentration | +6 | ||
| Feats | 24 | ||
| Defensive Throw | Power Attack | ||
| Make a Trip attack when an opponent misses | -4 Attack for +2 Damage | ||
| Defensive Roll 2 | Sniper | ||
| +2 Toughness with Dodge Bonus, or with Concentration Check | Lose Dodge to gain Increased Range and Progression | ||
| Favoured Condition | Sneak Attack | ||
| +1 to Attack or Defense when Performing | +2 Damage on a Surprise Attack | ||
| First Strike | Ritualist | ||
| +2 against Flat-footed opponent | Cast rituals with Arcane Knowledge | ||
| Veteran Fighter | Beginner's Luck | ||
| Spend HP for 10 PP in place of +5 on Critical | +5 ranks in an untrained skill with a Hero Point | ||
| Jack-of-All-Trades | Tough | ||
| Make untrained Skill Checks | +1 Toughness | ||
| Set-Up | Unbalancing Strike | ||
| ally gains benefit of combat skill use | DC Ref 10+damage causes target to lose Dodge | ||
| Improved Critical | Precise Shot | ||
| 19-20 Critical Threat range with bows | No penalty for shooting into melee | ||
| Light Sleeper | Improved Initiative | ||
| Does not suffer the +10 DC Notice modifier when sleeping | +4 Initiative | ||
| Luck 4 | +4 Hero Points | ||
| Side Kick | 22 | ||
| Pacted with the Unicorn | |||
| Powers | 20 |
|---|---|
| Sorcery (r/2) 21 | 7 |
| Corrupting -1/r, Power Loss -1 | |
| "Voices of Heaven" (Mind Control 8) 2/r | 42 |
| Mental Link +1, Subtle +2, Explosion +1/r, Duration +1/r, Selective Attack +1/r, Hearing Dependent -1/r | |
| Mind control, sustained, max ranks within 10 feet, loses 1 rank of effectiveness every 10 feet. Target retains consciousness, but rationalizes their actions. They do not realize they were under the effects of Mind Control. User gains a Villain Point rolls Will DC 18 against Fatigue | |
| Sorcery (r/2) 12 | 6 |
| Power Loss -1 | |
| "Shattered Mind" (Nausea 6) 2/r | 24 |
| Incurable +1, Alternative Save (Will) +0/r, Contagious +1/r, Range (Ranged) +1/r | |
| Causes incurable Nausea at 60ft, infects anyone who comes in contact with the target. User rolls Will DC 16 against Fatigue | |
| "Power Chord" (Blast 2) 2/r | 1 |
| Power Loss -1, Alternative Save (Will), Unreliable (Uses), Side-Effect (Fatigue, Always) | |
| Will attacking Blast at 20 feet, can't be used without speaking, must meditate after 5 uses. User rolls Will DC 12 against Fatigue | |
| "Ranger's Gift" (Animal Control 6) 2/r | 6 |
| Conscious 1/r, Sense Dependent (Hearing) -1/r, Distracting -1/r | |
| Animals stay conscious, power relies on hearing, user becomes Flatfooted. | |
| Sorcery (r/2) 15 | 5 |
| Power Loss -1 | |
| "Godshand" (Snare 8) | 31 |
| Backlash, Regenerating, Area (Cloud) | |
| Creates a 40ft Snare. If a target fails a Reflexive Save, it suffers -2 to Attack and Defense, -4 to Dexterity, and cannot move. Failure by 5+ causes the target to be Bound and Helpless. Reflects attacks that fail to break the snare. Any damage that fails to break the Snare disappears at the start of the next round. The user gains a Villain Point and rolls Will against DC 18 to avoid Fatigue | |
| Magic, One mile, Pacted only | |
| Communication between Pacted individuals, using magic senses and working within 1 mile. | |
Notes
- Flaws
- Memory Loss, Common, Moderate, -3
- Has trouble remembering events after sleeping. Requires a journal or other external record to 'remember' them.
- Life Connection, Uncommon, Major, -4
- Bonded to the Unicorn Roland.
- Memory Loss, Common, Moderate, -3
- Complications
- Disguised
- Deunan passes herself off as a man. Hilarity ensues.
- Run-away Princess
- Alluriel's parents haven't forgotten about her. They may even have sent people looking for her.
- I'll Make A Man Out of You
- Deunan's one goal in life is to be manlier. What this means is anyone's guess, but she will likely take any challenge that puts 'manhood' on the line.
- Disguised
Hero and Villain Points
| Hero Points | |
|---|---|
| 4 | |
| Villain Points (Max 8) | |
| Current | Spent |
| 0 | 0 |
page revision: 75, last edited: 20 May 2009 02:47





