Characters2

Put your characters for EDMG2 here for general discussion or so everyone can at least see them.

General Requirements for PCs

  • You must have at least 1 or 2 levels of flight, and/or some other method of enhanced movement, whether it be teleportation, "walking" on air, or superhuman speed. Flight is preferred because you WILL see a lot of airborne combat so the ability to at least hover may become important.
  • You must have some way to damage enemies. This is…common sense, really.
  • You must have some way to avoid damage. Whether that's a high defense/AC or high toughness, and which powers you use for either, is up to you.
  • Beyond that, spend your PP how you want, though I highly recommend buying feats and skills, to round out the character or have noncombat things to do.

Please make a short write-up of the rules relevant to each of your character's powers in each power entry, to reduce the need to crack open a book when looking at sheets on the wiki. It's helpful for both players and game masters. It may be wise to include a short note on what your feats do, as well.

The Characters

sparckly.jpg
Traditional defense force and it's comments on the MCTF intervening
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License