Coc7e Tree Moll
Player Name: Orrin
Name: ???
Occupation: Gangster Moll
Sex: Female
Age: early 20s

Characteristics

Stat Value Half Fifth
Strength 20 10 04
Constitution 50 25 10
Dexterity 65 32 13
Appearance 75 37 15
Power 60 30 12
Size 40 20 08
Intelligence 80 40 16
Education 75 37 15

Attributes

Build Damage
Bonus
Hit
Points
-2 -2 9 / 9
Luck Magic
Points
Sanity
50 12 / 12 60 / 60

Description

Gangster Moll, theoretically between gangsters right now?

Background

Probably something.

Mental Disorder

None (yet).


Skills

Skill Name Base Modified Half Fifth
Accounting 05% 20% 10% 04%
Animal Handling 05% - 02% 01%
Anthropology 01% - - -
Appraise 05% - 02% 01%
Archaeology 01% - - -
Art & Craft [Spec] 05% - 02% 01%
Artillery 01% - - -
Charm 15% 60% 30% 12%
Climb 20% - 10% 04%
Credit Rating 00% 50% 25% 10%
Cthulhu Mythos 00% - - -
Demolitions 01% - - -
Disguise 05% - 02% 01%
Diving 01% - - -
Dodge Dex/2 % 40% 20% 08%
Drive Auto 20% 35% 17% 07%
Electrical Repair 10% - 05% 02%
Fast Talk 05% 50% 25% 10%
Fighting [Brawl] 25% 30% 15% 06%
Fighting [Garrote] 15% 20% 10% 04%
Firearms [Handgun] 20% 70% 35% 14%
Firearms [Rifle/Shotgun] 25% 30% 15% 06%
First Aid 30% - 15% 06%
History 05% - 02% 01%
Hypnosis 01% - - -
Intimidate 15% 30% 15% 06%
Jump 20% - 10% 04%
Skill Name Base Modified Half Fifth
Language (Other) 01% - - -
Language (Own) Edu% 75% 37% 15%
Law 05% 30% 15% 06%
Library Use 20% - 10% 04%
Listen 20% 60% 30% 12%
Locksmith 01% 20% 10% 04%
Mech. Repair 10% - 05% 02%
Medicine 01% - - -
Natural World 10% - 05% 02%
Navigate 10% - 05% 02%
Occult 05% - 02% 01%
Op. Hvy. Machinery 01% - - -
Persuade 10% - 05% 02%
Pilot [Spec] 01% - - -
Psychoanalysis 01% - - -
Psychology 10% 50% 25% 10%
Read Lips 01% 04% 02% -
Ride 05% - 02% 01%
Science [Spec] 01% - - -
Sleight of Hand 10% 20% 10% 04%
Spot Hidden 25% 50% 25% 10%
Stealth 20% 60% 30% 12%
Survival [Spec] 10% - 05% 02%
Swim 20% - 10% 04%
Throw 20% - 10% 04%
Track 10% - 05% 02%
Gangster's Moll Skills (Edu*2 + App*2 = 300): Art/Craft (any), two interpersonal skills (Charm+45, Fast Talk+45, Intimidate or Persuade), Fighting (Brawl) or Firearms (Handgun)+50, Drive Auto+15, Listen+40, Stealth+40, any one other skill as personal or era specialty/Spot Hidden+25.
Credit Rating (40+10): 10-80 (income is usually dependent on boyfriend’s income)
Suggested Contacts: Gangsters, law enforcement, local businesses
Personal Interest Skills (Int *2 = 160): Accounting/5+15; Dodge/32+8; Fighting (Brawl)/25+5; Fighting (Garotte)/15+5; Firearms (Rifle/Shotgun)/25+5; Intimidate/15+15; Law/5+25; Locksmith/01+19; Psychology/10+40; Read Lips/1+3; Sleight of Hand/10+10
Fighting: Axe/15; Brawl/25; Chainsaw/10; Flail/10; Garrote/15; Sword/20; Whip/05
Firearms: Bow/15; Flamethrower/10; Heavy Weapons/10; Machine Gun/10; Rifle/Shotgun/25; Spear/20; Submachine Gun/15

Posessions

Wealthy (CR 50-89)

  • Cash: CR x 5 ($250 - $445)
  • Assets: CR x 500 ($25,000 - $44,500)
  • Spending Level: $50

Notes

None, yet.


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