Anthony Tacticus

Anthony Tacticus PL 6
general supersuit herotype.
90/90 pts

note - clean this shit up and figure out where I put the bio fragments I wrote for him when I have the chance. Also pull the issues I'd discussed out of chat logs with thoon and otherwise.

Abilities; (22 pts, 2/r)
Str - 0
Sta - 2
Agl - 0
Dex - 3
Fgt - 0
Int - 4
Awe - 2
Pre - 0

Defenses; (10 pts, 1/r)
Dodge - +4 (+agi +4 bought )
Fort - +4 (+2 sta)
Parry - +4 (+fgt +4 bought)
Toughness - +8 (+ 2sta +6 armor)
Will - +4 (+2 awe +2 bought)

Init -

Skills (15 pts, 1/2r)
expertise (robotics) (int) +8
technology (int) +8
treatment (int) +3
vehicles (dex) +4
perception (awe) +4
ranged combat (guns) (dex) +3

advantages (2 pts)
improved initiative
luck

powers! (41 pts)
feature: functional alcoholic
Mark III power-assisted exoskeletal support harness. Can fly (sort of), be tough, provide limited life support and some armaments (50 pts-> 40 pts)
difficult to remove (-1/5pts)
protection r6 (2/r) (impervious +1/r) 12 pts
immunity r10 (life support) (1/r) 10 pts
flight r5 (250m/rd?) (unreliable (-1/r) , 5 use variant (fuel exhaustion)) (1/r w/flaw) 5 pts
speed r2 (64 m/rd) (1/r) 2 pts
senses r6 (darkvision, infravision, distance sense, direction sense, radio) (1/r) 6 pts

variable shiny firearms array (15)
gun, generic, one. attack r6 (ranged +1, 2/r) 12 pts
net cannon affliction r6 (hindered/disabled/incapacitated) (+ranged 2/r) 12 pts but alt. 1
smoke rounds (r4 concealment(vision)) (+ranged, +area, +affects others -unreliable(5 uses); -distracting (obnoxious to aim and fire properly) 3/r 12 pts but alt 1
frag warheads (damage ranged area, indirect) ranged +1, area +1, unreliable(5 uses) -1 12 pts but alt 1

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